{"id":111,"date":"2020-10-16T18:47:20","date_gmt":"2020-10-16T18:47:20","guid":{"rendered":"https:\/\/steelstorm.standardof.net\/?page_id=111"},"modified":"2020-10-19T05:14:40","modified_gmt":"2020-10-19T05:14:40","slug":"weapons","status":"publish","type":"page","link":"https:\/\/steelstorm.standardof.net\/fr\/guide\/armes\/","title":{"rendered":"Armes"},"content":{"rendered":"<div class=\"gb-container gb-container-27be7412\"><div class=\"gb-inside-container\">\n<h3 class=\"has-text-align-center wp-block-heading\">\u26a0\ufe0f Porter des armes entre les missions \u26a0\ufe0f<\/h3>\n\n\n\n<p>Il est important de se rappeler que si vous prenez une arme dans un niveau et que vous mourez avant de quitter le niveau avec l&#039;arme toujours \u00e9quip\u00e9e, cette arme sera d\u00e9truite et vous devrez red\u00e9marrer le niveau pour l&#039;obtenir \u00e0 nouveau. Lorsque vous quittez un niveau avec des armes \u00e9quip\u00e9es, il sera sauvegard\u00e9 de mani\u00e8re permanente, vous permettant de commencer de nouvelles missions ou de rejouer les anciennes avec les armements que vous aviez \u00e9quip\u00e9s la derni\u00e8re fois que vous avez termin\u00e9 un niveau. Si vous quittez la prochaine mission avec un autre ensemble d&#039;armes, celles-ci deviendront votre nouvel ensemble permanent.<\/p>\n\n\n\n<p>Vous ne pouvez pas changer d&#039;armes en dehors des niveaux eux-m\u00eames et uniquement en r\u00e9cup\u00e9rant et en laissant les ramassages, m\u00eame si vous aviez ces armes pr\u00e9c\u00e9demment sauvegard\u00e9es. Si vous mourez dans un niveau, vous r\u00e9apparaitrez avec les armements que vous aviez \u00e9quip\u00e9s au d\u00e9but de la mission. Enfin, mais toujours aussi important, cette continuation d&#039;arme est sp\u00e9cifique \u00e0 chaque groupe de missions dans l&#039;\u00e9cran de campagne, ainsi les niveaux bonus, l&#039;\u00e9pisode 1 et l&#039;\u00e9pisode 2 auront leur propre \u00abm\u00e9moire d&#039;arme\u00bb s\u00e9par\u00e9e et les objets ne peuvent pas \u00eatre transf\u00e9r\u00e9s entre ces groupes.<\/p>\n<\/div><\/div>\n\n\n\n<div style=\"height:20px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<div class=\"wp-block-cover has-background-dim-80 has-background-dim\" style=\"background-image:url(https:\/\/steelstorm.standardof.net\/wp-content\/uploads\/sites\/3\/2020\/10\/Steel-Storm-Weapon-Screens-Storm-Spread.jpg);min-height:220px;aspect-ratio:unset;\"><div class=\"wp-block-cover__inner-container is-layout-flow wp-block-cover-is-layout-flow\">\n<h2 class=\"has-text-align-center wp-block-heading\"><a href=\"https:\/\/steelstorm.standardof.net\/fr\/guide\/armes\/armes-primaires\/\" class=\"rank-math-link\">Armes primaires<\/a><\/h2>\n\n\n\n<p class=\"has-text-align-center\">le <strong>Primaire <\/strong>Les groupes d&#039;armes sont des armes qui sont tir\u00e9es en permanence avec la pression de la touche Souris 1 (clic gauche) par d\u00e9faut, ce qui concerne plus le tir rapide et le remplissage de l&#039;\u00e9cran avec vos coups que de lourds d\u00e9g\u00e2ts. Vous pouvez tirer \u00e0 la fois des primaires \u00e9nerg\u00e9tiques et balistiques \u00e0 la fois tant que vous \u00eates tous les deux \u00e9quip\u00e9s.<\/p>\n<\/div><\/div>\n\n\n\n<div style=\"height:20px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<div class=\"wp-block-cover has-background-dim-80 has-background-dim\" style=\"background-image:url(https:\/\/steelstorm.standardof.net\/wp-content\/uploads\/sites\/3\/2020\/10\/Steel-Storm-Weapons-Beam-Cannon-Screenshot.jpg);min-height:220px;aspect-ratio:unset;\"><div class=\"wp-block-cover__inner-container is-layout-flow wp-block-cover-is-layout-flow\">\n<h2 class=\"has-text-align-center wp-block-heading\"><a href=\"https:\/\/steelstorm.standardof.net\/fr\/guide\/armes\/armes-secondaires\/\" class=\"rank-math-link\">Armes secondaires<\/a><\/h2>\n\n\n\n<p class=\"has-text-align-center\">le <strong>Secondaire <\/strong>Le groupe d&#039;armes est tir\u00e9 par d\u00e9faut avec la touche Souris 2 (clic droit), ce qui fournit une puissance de feu plus \u00e9lev\u00e9e \u00e0 votre char. Normalement, vous ne pouvez tirer qu&#039;une des armes \u00e0 \u00e9nergie ou balistique \u00e0 la fois, mais si vous utilisez la touche Maj pour basculer rapidement dans les deux sens, vous pouvez en fait utiliser les deux simultan\u00e9ment.<\/p>\n<\/div><\/div>\n\n\n\n<div style=\"height:20px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<div class=\"wp-block-cover has-background-dim-80 has-background-dim\" style=\"background-image:url(https:\/\/steelstorm.standardof.net\/wp-content\/uploads\/sites\/3\/2020\/10\/Steel-Storm-Weapons-Shockwave-Firing.jpg);background-position:62% 72%;min-height:220px;aspect-ratio:unset;\"><div class=\"wp-block-cover__inner-container is-layout-flow wp-block-cover-is-layout-flow\">\n<h2 class=\"has-text-align-center wp-block-heading\"><a href=\"https:\/\/steelstorm.standardof.net\/fr\/guide\/armes\/armes-speciales\/\" class=\"rank-math-link\">Armes sp\u00e9ciales<\/a><\/h2>\n\n\n\n<p class=\"has-text-align-center\"><strong>Armes sp\u00e9ciales <\/strong>sont ceux d\u00e9clench\u00e9s avec la barre d&#039;espace et fournissent des effets utiles. Actuellement, il n&#039;y a qu&#039;une seule arme sp\u00e9ciale, la Shockwave.<\/p>\n<\/div><\/div>\n\n\n\n<div style=\"height:20px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p><\/p>","protected":false},"excerpt":{"rendered":"<p>\u26a0\ufe0f Carrying Over Weapons Between Missions \u26a0\ufe0f It is important to remember that if you pick up a weapon in a level and die before leaving the level with the weapon still equipped, that weapon will be destroyed and you will have to restart the level to obtain it again. When you leave a level [&hellip;]<\/p>","protected":false},"author":1,"featured_media":54,"parent":6,"menu_order":0,"comment_status":"open","ping_status":"closed","template":"","meta":{"_uag_custom_page_level_css":"","site-sidebar-layout":"default","site-content-layout":"default","ast-site-content-layout":"","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","theme-transparent-header-meta":"default","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-gradient":""}},"footnotes":""},"uagb_featured_image_src":{"full":["https:\/\/steelstorm.standardof.net\/wp-content\/uploads\/sites\/3\/2020\/10\/MnEdR-1.jpg",1200,750,false],"thumbnail":["https:\/\/steelstorm.standardof.net\/wp-content\/uploads\/sites\/3\/2020\/10\/MnEdR-1-150x150.jpg",150,150,true],"medium":["https:\/\/steelstorm.standardof.net\/wp-content\/uploads\/sites\/3\/2020\/10\/MnEdR-1-300x188.jpg",300,188,true],"medium_large":["https:\/\/steelstorm.standardof.net\/wp-content\/uploads\/sites\/3\/2020\/10\/MnEdR-1-768x480.jpg",768,480,true],"large":["https:\/\/steelstorm.standardof.net\/wp-content\/uploads\/sites\/3\/2020\/10\/MnEdR-1-1024x640.jpg",1024,640,true],"1536x1536":["https:\/\/steelstorm.standardof.net\/wp-content\/uploads\/sites\/3\/2020\/10\/MnEdR-1.jpg",1200,750,false],"2048x2048":["https:\/\/steelstorm.standardof.net\/wp-content\/uploads\/sites\/3\/2020\/10\/MnEdR-1.jpg",1200,750,false],"trp-custom-language-flag":["https:\/\/steelstorm.standardof.net\/wp-content\/uploads\/sites\/3\/2020\/10\/MnEdR-1.jpg",18,12,false]},"uagb_author_info":{"display_name":"SOE","author_link":"https:\/\/steelstorm.standardof.net\/fr\/author\/k-tastic\/"},"uagb_comment_info":0,"uagb_excerpt":"\u26a0\ufe0f Carrying Over Weapons Between Missions \u26a0\ufe0f It is important to remember that if you pick up a weapon in a level and die before leaving the level with the weapon still equipped, that weapon will be destroyed and you will have to restart the level to obtain it again. When you leave a level&hellip;","_links":{"self":[{"href":"https:\/\/steelstorm.standardof.net\/fr\/wp-json\/wp\/v2\/pages\/111"}],"collection":[{"href":"https:\/\/steelstorm.standardof.net\/fr\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/steelstorm.standardof.net\/fr\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/steelstorm.standardof.net\/fr\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/steelstorm.standardof.net\/fr\/wp-json\/wp\/v2\/comments?post=111"}],"version-history":[{"count":0,"href":"https:\/\/steelstorm.standardof.net\/fr\/wp-json\/wp\/v2\/pages\/111\/revisions"}],"up":[{"embeddable":true,"href":"https:\/\/steelstorm.standardof.net\/fr\/wp-json\/wp\/v2\/pages\/6"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/steelstorm.standardof.net\/fr\/wp-json\/wp\/v2\/media\/54"}],"wp:attachment":[{"href":"https:\/\/steelstorm.standardof.net\/fr\/wp-json\/wp\/v2\/media?parent=111"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}